Sunday 17 May 2020

Infernal Dwarves vs Beast Herds

Had a game today with the new ID book vs Beast Herds.

My list:
overlord on big bull bull - will choose infernal weapon with onyx
Prophet in Kadim  chariot
BSB with wall making banner - love this concept

29 IG with great weapons as a bunker for bsb
24 spear vassals
15 flintlocks

6 big taurukhs full command and infernal weapons
Rock crusher pain train
2 units of vassal cavalry to chuck oil skins


The thin purple line is deployed.



The beasts deployed across the table.




Despite achieving their purpose of hitting the gortach with oil skins to keep him away- the vassal cavalry cop a flank charge but manage to get away from the gargoyles.


 The beasts make a charge into the vassal spear unit who take a beating but hold.

The Minotaurs fail in the combined charge with the beasts and the bsb into the taurukhs.



 The beasts lose and flee through the Minotaurs.
 The taurukhs eye off the Minotaurs and with a bit of help from the enemy being flammable, turn on their flaming banner and run them down.


The beasts rush past the pain train to smash into the vassals who lose but hold.

The pain train comes to the rescue of the vassal spear bros.




The taurukhs rampage continues as the mongrel archers fall and they follow on into the Gortach.
The big beast is just another victim of the taurukhs.
 The grind goes on with the infernal warriors hitting the flank to counter the flank charge of the beast lord and his elite infantry into the infernal engine. 
The beast lord tears apart the bsb but soon begins to run out of friends as the grind attacks from the pain train starts firing up.


The lord runs out of buddies and cops a heap of grind attacks to finally fall.

The final result was a big win for the ID with the beast sorcerer on a chariot the only enemy left.

MVP was the taurukhs who took out three units and the big beast.
Runner up was the infernal engine with skull cracker aka the pain train - the grind attacks were reliable and the RES 7 kept even the elite beast infantry held up for a heap of the game.

LVP was my inability to get the overlord and the prophet into a combat of my choice.

Overall, I am extremely happy with the new ID book. However, the success does depend on working out the synergy between the army and it’s flaming attacks on flammable enemies.

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