After a long break between drinks it was time for a gold edition game of the 9th age.
I ran a character heavy list as follows:
Tuesday, 26 February 2019
Sunday, 10 February 2019
After the successful first batch of Mongoblins I decided to multi base the next miniatures.
The key lesson from the first batch was to assemble the body and arms then attach the head. For the head to attach best I glue the head to the hat/ helmet and when dry attach to the body. Although the head is really only a face, the hats hide most of this and this approach allows the rear of the hat to attach to the stoop of the back.
Maintaining a stoop is of course an important trait for hobgoblins as it is inevitable his most trusted allies will attempt to lodge a kinife or two in his back at some point.
I found the multi basing also sped up the painting with two bases done together. I did not find the close proximity of the minis resulted in any difficulty with painting or basing. I also expect these bros to die pretty quickly in games so the multi basing will assist in removing casualties.
Consistent with the practice of the Mongol horde where captured forces and other combatants were absorbed into the army with traditional family or ethnic differences broken within the army composition at a unit level.
The Mongoblins will reflect this by the different heads that will be used throughout the unit. Below are the first minis using Oglah's boys heads. These bros have a pretty cool moustache so will be interested to see how the Magic mould brings out the detail. The other difference is I managed to keep some of the ears on one of the mounds which with a little bit of tweaking can fit outside of the hat.